Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Thea 2: the Shattering, Legendary Heroes: Fallen Enchantress, Pax Nova, Alliance of the Sacred Suns, Stellaris, Galactic Civilizations 3, 10 Crowns and much much more. As well as continued coverage for … Continue reading Weekly eXchange #236 – Shattered!
Join Nate and Troy as they analyze and discuss the many aspects of video game difficulty settings. If you think you know what they'll be discussing, you might be in for a surprise. There is a lot more to game difficulty that one would imagine. Come and listen to what they think. eXplorminate Music by … Continue reading The XX Show #11 – Game Difficulty.
For the last few years, I’ve made it no secret that I have grown tired with the number of Space 4X games that have hit the market. Since 2014, there have been 16 Space 4X titles launched with another six (that we know of) in early access or closed beta. Amid this flood of space-based … Continue reading Eador: Imperium Review
You can find part one of this article series and all associated charts HERE. eXplorminate is entering its fifth calendar year of existence, thus we now have four years of market data from our time to examine. It’s been a very exciting period for 4X. Some call it a Renaissance, others a Second Golden Age, … Continue reading 2017 End of Year Statistical eXamination Part 2
About a year ago, I wrote a piece that brought together data from SteamSpy and Steamcharts to do an analysis of 4X games launched in 2015. At the time, I didn’t know what to expect from an examination of such data, but in the 12 months since that article was published, I have found myself … Continue reading 2016 End of Year Statistical eXamination Part 1
I struggled for a long time with how to approach a review for Wastelands Interactive’s Planar Conquest (PQ). To date, eXplorminate has reviewed Worlds of Magic (the “first” version of PQ), ReeXamined WoM, and reviewed the mobile version of PQ for the iOS. Graphically, the PC version of PQ remains distinct, but mechanically there is … Continue reading Planar Conquest (PC) Review
In 1994, Microprose released the all-important third leg of their Civilization stool: Master of Magic - complementing the previous year’s release, Master of Orion, and the original Civilization. I thought MoO was just OK when it came out (I know, blasphemy), but I loved MoM. The game took everything that was great about Civ - … Continue reading Mobile Experience: Planar Conquest