Weekly eXchange #228 – Phoenix Fiasco!!!

Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Thea 2: the Shattering, Age of Wonders: Planetfall, Galactic Civilizations 3, Sins of a Solar Empire and much much more. As well as continued coverage for your other favorite 4X and … Continue reading Weekly eXchange #228 – Phoenix Fiasco!!!

Space Tyrant Review

Right now, I’m in the prime of my life. My career is going well, and I’m taking on more responsibilities. My child is growing up and consequently getting more involved with clubs, sports, and various other extracurricular activities. My house is getting old enough now that I have to make occasional repairs and improvements. My … Continue reading Space Tyrant Review

Strategic eXpanse #34 – Strategic Warfare Part 2

Join Nate, Oliver, Mark, Joshua and Troy as they continue to discuss Warfare in 4X games and focus on the “Arc” of a 4X games. They also discuss ideas that they’d like to see developers implement in future games with a specific focus on Winning Conditions. So come, listen and tell us what you think. … Continue reading Strategic eXpanse #34 – Strategic Warfare Part 2

What the 4X Genre Can Learn from War Games: an eXposition

I have a confession to make: the “4X Renaissance” has felt more like the dark ages to me.. Whether it’s the feature creep, strange design decisions, or age old problems that continue to plague the genre, I’ve had a hard time getting into most of the big, recent releases. And I don’t think I am … Continue reading What the 4X Genre Can Learn from War Games: an eXposition

The XX Show #10 – Licenses

Join Nate and Troy as they examine the possibilities of future 4X games. With Warhammer 40K: Gladius coming out this year, one of our long-time dreams is coming true: a 4X game in the Warhammer universe. This got us thinking about what other IP’s out there would make good 4X games, so that’s what we’re … Continue reading The XX Show #10 – Licenses

Crossing The Rubicon: Defining The 4X-like Genre

Preface Classifying games into genres is a challenging endeavor. The terminology for describing games is often loosely defined, or is understood differently from person to person. Even when there is common language, new games are routinely created that seem to defy categorization. For instance, what was once a well-bounded RTS genre is now routinely a … Continue reading Crossing The Rubicon: Defining The 4X-like Genre

2017 End of Year Statistical eXamination Part 2

You can find part one of this article series and all associated charts HERE. eXplorminate is entering its fifth calendar year of existence, thus we now have four years of market data from our time to examine. It’s been a very exciting period for 4X. Some call it a Renaissance, others a Second Golden Age, … Continue reading 2017 End of Year Statistical eXamination Part 2