Dominions 5: Warriors Of The Faith Review

Dominions 5 is an astounding game. As a longstanding indie darling, the magnum opus of Illwinter Game Design has long been the poster child for iterative design: more the product of small adjustments over time and continuous development than a series of leaps and bounds. With Dominions 5 (Dom5), Illwinter has brought the full force … Continue reading Dominions 5: Warriors Of The Faith Review

Strategic eXpanse #34 – Strategic Warfare Part 2

Join Nate, Oliver, Mark, Joshua and Troy as they continue to discuss Warfare in 4X games and focus on the “Arc” of a 4X games. They also discuss ideas that they’d like to see developers implement in future games with a specific focus on Winning Conditions. So come, listen and tell us what you think. … Continue reading Strategic eXpanse #34 – Strategic Warfare Part 2

Strategic eXpanse #33 – 4th Anniversary Hangout Session!

eXplorminate turned four years old! So Nate, Troy, Joshua and Mark had a some fun hanging out and talking about 4X and gaming in general. They had A LOT of fun, so much so, that some strong language made it on the podcast. Listeners, beware!!! Thank you for following us for four years, because we … Continue reading Strategic eXpanse #33 – 4th Anniversary Hangout Session!

The XX Show #12 – Top 12 4X Games of All Time.

Ladies and gentlemen, it is time to discuss the top 12 4X games of all time as of July 1st 2018. So, what qualifies for Greatest of all Time, aka the 4X GoaT, many things, but the game needs to not only stand the test of time, but must truly introduce multiple mechanics (new or polished). … Continue reading The XX Show #12 – Top 12 4X Games of All Time.

Sub-Genres & 4X Design: Post-Apocalyptic Settings

In several previous articles and podcasts (such as Theme, Future Development part 1, and MoO-itis) I have advocated for 4X developers to branch out into genres other than Space and Fantasy. I feel I made my case fairly well in those entries, but what I didn’t do was give much guidance on what those other … Continue reading Sub-Genres & 4X Design: Post-Apocalyptic Settings

Six Age: Ride Like the Wind Announcement!

There are a few games from 1990’s that never received direct sequels, yet which live on to this day in legend as all time great strategy games. Ascendancy, Alpha Centauri, Master of Magic, and many others are still played twenty years later, leaving gamers pining for a sequel or a spiritual successor. Today, we can … Continue reading Six Age: Ride Like the Wind Announcement!

My Visit To Stardock Studios ’17

It was mid-October when I pulled up to an unassuming two story, suburban office building, not entirely sure what to expect. Today was the day for eXplorminate to venture into “meatspace.” Thanks to a series of fortunate coincidences, I had the distinct pleasure of paying Stardock’s Michigan-based office a house call. Company head Brad Wardell, … Continue reading My Visit To Stardock Studios ’17