Explorminate has made a conscious effort to reach out to as many of 4X studios as possible to find out more about their projects through a series of Q&A’s. That series continues today with Praxis Games and their upcoming title Interstellar Space: Genesis. Could you start by telling us about your team? The development team … Continue reading Interstellar Space: Genesis Q&A
Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Age of Wonders: Planetfall, Driftland the Magic Revival, Thea 2: the Shattering, Alliance of the Sacred Suns, Galactic Civilizations 3: Retribution, Endless Space 2, Stellaris, Europa Universalis and much much more. … Continue reading Weekly eXchange #225 – Biff? It Is, What It Is!
Join Nate, Oliver, Mark, Joshua and Troy as they continue to discuss Warfare in 4X games and focus on the “Arc” of a 4X games. They also discuss ideas that they’d like to see developers implement in future games with a specific focus on Winning Conditions. So come, listen and tell us what you think. … Continue reading Strategic eXpanse #34 – Strategic Warfare Part 2
eXplorminate turned four years old! So Nate, Troy, Joshua and Mark had a some fun hanging out and talking about 4X and gaming in general. They had A LOT of fun, so much so, that some strong language made it on the podcast. Listeners, beware!!! Thank you for following us for four years, because we … Continue reading Strategic eXpanse #33 – 4th Anniversary Hangout Session!
Ladies and gentlemen, it is time to discuss the top 12 4X games of all time as of July 1st 2018. So, what qualifies for Greatest of all Time, aka the 4X GoaT, many things, but the game needs to not only stand the test of time, but must truly introduce multiple mechanics (new or polished). … Continue reading The XX Show #12 – Top 12 4X Games of All Time.
It was mid-October when I pulled up to an unassuming two story, suburban office building, not entirely sure what to expect. Today was the day for eXplorminate to venture into “meatspace.” Thanks to a series of fortunate coincidences, I had the distinct pleasure of paying Stardock’s Michigan-based office a house call. Company head Brad Wardell, … Continue reading My Visit To Stardock Studios ’17