Weekly eXchange #232 – Something New?

Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Civilization 6, 10 Crowns, Thea 2: the Shattering, Age of Wonders: Planetfall, Interstellar Space: Genesis, Stellaris and much much more. As well as continued coverage for your other favorite 4X and … Continue reading Weekly eXchange #232 – Something New?

Weekly eXchange #214 – Epic Steam BATTLE Round 1!

Join Nate, Troy and Joshua, as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Empires in Ruins, Civilization 6, 10 Crowns, At the Gates, Age of Wonders: Planetfall, Wh40K Gladius: Relics of War, Endless Space 2, Stellaris, M.O.R.E and much much more. As well … Continue reading Weekly eXchange #214 – Epic Steam BATTLE Round 1!

What the 4X Genre Can Learn from War Games: an eXposition

I have a confession to make: the “4X Renaissance” has felt more like the dark ages to me.. Whether it’s the feature creep, strange design decisions, or age old problems that continue to plague the genre, I’ve had a hard time getting into most of the big, recent releases. And I don’t think I am … Continue reading What the 4X Genre Can Learn from War Games: an eXposition

The XX Show #12 – Top 12 4X Games of All Time.

Ladies and gentlemen, it is time to discuss the top 12 4X games of all time as of July 1st 2018. So, what qualifies for Greatest of all Time, aka the 4X GoaT, many things, but the game needs to not only stand the test of time, but must truly introduce multiple mechanics (new or polished). … Continue reading The XX Show #12 – Top 12 4X Games of All Time.

What Is 10 Crowns?

One of the legends of 4X game design is turning his attention back to our favorite genre. Soren Johnson, lead designer of the amazing Civilization IV, and his studio Mohawk Games recently announced their new historical 4X title, 10 Crowns. Mohawk Games is teaming up with publisher Starbreeze Studios, who are probably best known for … Continue reading What Is 10 Crowns?

The Core Mechanism of 4X Part 2: An eXposition

In Part 1, we defined the core mechanic for 4X and illustrated how it could be seen in exploration, research, and diplomacy. In part 2, we continue examining how the core mechanism manifests itself in other aspects of play. Unlocking Tools for Victory in eXtermination Combat is a major system that might seem like it … Continue reading The Core Mechanism of 4X Part 2: An eXposition