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Tag: Ascendancy

Announcements 2

Major Makeover & Upgrade Coming To GOG

Is PC gaming heading toward its own version of the Great Console Wars from the 80s and 90s? With competition between Valve’s Steam and Epic’s Epic Store heating up, CD Projekt has announced major changes to its own platform,  GOG (formerly Good Old Games), designed to compete for your gaming attention. The changes to GOG are expansive. They start with […]

Podcast 15

Weekly eXchange #202 -EUUUUUUUU…

Join Nate, Troy and Micah as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Ascendancy, Endless Space 2, Stellaris, Stellar Monarch, Interstellar Space: Genesis, Age of Wonders: Planetfall, Thea 2: the Shattering, Dominions 5, Empires in Ruins, Civilization 6 and much much more. As well as continued coverage for […]

Announcements 6

Six Age: Ride Like the Wind Announcement!

There are a few games from 1990’s that never received direct sequels, yet which live on to this day in legend as all time great strategy games. Ascendancy, Alpha Centauri, Master of Magic, and many others are still played twenty years later, leaving gamers pining for a sequel or a spiritual successor. Today, we can remove a name that’s been […]

eXpositions 10

Mobile Market Machinations: An eXposition

Every so often the pendulum of conversation in eXplorminate’s discussion group swings back towards the topic of mobile gaming. The prevailing attitude appears to be one of skepticism, particularly among those who haven’t really dug into the mobile marketspace directly. Many have the perception that most mobile games are casual, free-to-play (F2P), in-app purchase (IAP) fueled, derivative garbage. Certainly there […]

eXpositions 7

Why I Play Video Games

Why does anyone play video games? That’s a great question. Why do I? Why do you? Other than the developers and professional players, we gamers don’t earn any tangible rewards for playing them. There is no remuneration to be had. Stores sell them. Programmers make them. Artists create the worlds and stories. Musicians create the mood. Voice actors sometimes create […]