In Part 1, we defined the core mechanic for 4X and illustrated how it could be seen in exploration, research, and diplomacy. In part 2, we continue examining how the core mechanism manifests itself in other aspects of play. Unlocking Tools for Victory in eXtermination Combat is a major system that might seem like it … Continue reading The Core Mechanism of 4X Part 2: An eXposition
I recently got into a debate with my good friend and colleague Oliver on our internal eXplorminate forums about what is or isn’t a 4X game. The staff has these debates every now and then, usually sparked by a game that doesn’t exactly fit the pure 4X definition - games like Total War: Warhammer, Sorcerer … Continue reading The Core Mechanism Of 4X Part 1: An eXposition
About a year ago, I wrote a piece that brought together data from SteamSpy and Steamcharts to do an analysis of 4X games launched in 2015. At the time, I didn’t know what to expect from an examination of such data, but in the 12 months since that article was published, I have found myself … Continue reading 2016 End of Year Statistical eXamination Part 1
Does this sound familiar? Humanity reached greedily for the stars. As we sought to tame the unfeeling cosmos, our greatest vices found purchase on new, fertile soil. Now, the ragged, war-torn descendents of mankind live out their miserable lives as slaves of corrupt megacorporations and petty warlords, who exploit their citizens and their worlds with … Continue reading Friday eXcursion: The Viceroy
Join Rob and Nate as they discuss some of the finer points of the Apollo4X review with Troy, the reviewer, and ask him about some changes to the game since its release. It's a short one as there's just not much to flesh out or to update you on, unfortunately.
We are in the midst of an explosion in the 4X genre. Big companies like Firaxis, Stardock, Triumph, and Amplitude have all launched major titles in the last 12 months. Likewise, a mass of indie developers have brought us games like Star Ruler 2, StarDrive 2, and Worlds of Magic. Adding to our bevy of … Continue reading Apollo4X Review
Join Rob and Nate as they talk about the recent website additions, Endless Legend: Guardians, Sorcerer King, Galactic Civilizations 3, some new games to keep an eye on and as they speculate about what might be next for Triumph Studios. Music: Ale'iens by Jason Covenant from the Star Ruler 2 OST. Show Notes Endless Legend: … Continue reading WeX #27 – Guardian eXcursion