Paradox’s DLC strategy is a pricing model I’d like to see other game developers adopt. With each of their mini-expansions, they release a fairly substantial patch that fixes bugs, polishes existing content, as well as adding new content to introduce or extend gameplay. For the players who want […]
Rob and Nate discuss Dave’s recent review of Star Ruler 2 and speak about some of the aspects that the review may not have covered. We also dive in to some of his game setting preferences and discuss the planetary management portion of the game. Finally, we speculate […]
A new 4X published by Iceberg Interactive, Oriental Empires looks to be some really exciting things with the genre! Here’s the official press release, with plenty of screenshots below it: Become Supreme Ruler of Ancient China in Oriental Empires (PC) Iceberg Interactive to Publish 4x Strategy Game Oriental […]
Rob and Nate talk about the recent release of Stardrive 2, Galaxia: Remember Tomorrow, Galactic Civilizations 3 and the website redesign! Music from Star Ruler 2’s official soundtrack Show Notes: eXplorminate’s New Site Stardrive 2 Master of Orion 3 Sword of the Stars 2 Davey’s […]
Disclosure: I purchased Age of Wonders III on release and was later invited by Triumph Studios to join the closed testing group to help beta test the Golden Realms expansion. I’ve continued to be a part of the closed testing group for the second expansion and have received […]
Rob, Nate and Davey get to talking about Stars Beyond Reach and a few other things in this super slow news week! Next week should be filled with more news, though!
Space bears. Samurai space bears. I contemplated leaving my review of Zero Sum Games’ StarDrive 2 right there, but the truth is that samurai space bears are only a tiny piece of the icing atop the StarDrive 2 cake. And what a delightfully delectable cake it is! Ok, […]
Devildog and Nasarog speak with Lennart Sas, co-founder of Triumph Studios, about the upcoming expansion to Age of Wonders 3, Eternal Lords. We pick his brain about some of the gameplay mechanics, Nasarog pushes his empire-management agenda, and we try to figure out what they’re up to next.
In September 2014, 2K/Firaxis released Civilization: Beyond Earth (Civ:BE), a game that fractured the long-standing Civ community. It was an ambitious attempt that misfired at launch due to its similarities to Civilization V: Brave New World and a general lack of innovation, or “risks” as the developers put […]