Mobile Experience: Planar Conquest

In 1994, Microprose released the all-important third leg of their Civilization stool: Master of Magic - complementing the previous year’s release, Master of Orion, and the original Civilization. I thought MoO was just OK when it came out (I know, blasphemy), but I loved MoM. The game took everything that was great about Civ - … Continue reading Mobile Experience: Planar Conquest

StarDrive 2: Sector Zero Review

In 2015, a massive wave of space-based 4X games crashed ashore with the release of StarDrive 2, Star Ruler 2, and Galactic Civilizations 3. 2016 is poised for an even bigger tsunami. Polaris Sector was released in March and the Master of Orion reboot hit Early Access back in February. And soon enough, Stellaris and … Continue reading StarDrive 2: Sector Zero Review

Galactic Civilizations III: Mercenaries Review

Hello, Old Friend I’ve had a strange relationship with Stardock’s Galactic Civilizations III. When it was first announced I was mad excited, ready to fork over a hundred bucks for the Founder’s Elite version. I could name my own planet? Count me in! However, this initial exuberance slowly faded into Early Access reticence. By most … Continue reading Galactic Civilizations III: Mercenaries Review

Civilization: Beyond Earth – Rising Tide Review

Addendum Added: 11/8/2015 Rising Tide is the first expansion for Civilization: Beyond Earth (hereafter referred to by its adopted name, Civ:BERT). The expansion brings many new features to the base game: four new sponsors, a revised diplomacy system, aquatic cities, two new biomes, a few new aliens, hybrid affinities, lots of balance and bug fixes… … Continue reading Civilization: Beyond Earth – Rising Tide Review