Sub-Genres & 4X Design: Post-Apocalyptic Settings

In several previous articles and podcasts (such as Theme, Future Development part 1, and MoO-itis) I have advocated for 4X developers to branch out into genres other than Space and Fantasy. I feel I made my case fairly well in those entries, but what I didn’t do was give much guidance on what those other … Continue reading Sub-Genres & 4X Design: Post-Apocalyptic Settings

Thea 2: The Shattering – Quests and Lore Q&A

One of eXplorminate’s most anticipated games for 2018 is, without a doubt, Thea 2: The Shattering. We’ve had a couple updates on its development so far, but those have  dealt mostly with the mechanics of the game. What about the lore? We wanted to know more about the story of Thea, so we “sat down” … Continue reading Thea 2: The Shattering – Quests and Lore Q&A

Thea 2: Development Update #2

Development on the 4X-Roguelike hybrid Thea 2: The Shattering continues to roll along. This month, we got updates on crafting, resources, skills, and UI. Crafting One of the biggest parts of Thea: The Awakening was crafting items. Thea 2 takes that activity to a whole new level. First, there are several new types of equipment … Continue reading Thea 2: Development Update #2

Quarter 1, 2018 Statistical Analysis

As many of you know, there has been a change to the way Valve handles users’ libraries. What once was open information for anyone to view, is now private by default. The reasons and ethics of that change have been hotly debated. This article is not about that. Instead, I’m doing what may be my … Continue reading Quarter 1, 2018 Statistical Analysis

Eador: Imperium Review

For the last few years, I’ve made it no secret that I have grown tired with the number of Space 4X games that have hit the market. Since 2014, there have been 16 Space 4X titles launched with another six (that we know of) in early access or closed beta. Amid this flood of space-based … Continue reading Eador: Imperium Review

Thea 2: Development Update #1

We haven’t updated our fans about Thea 2: The Shattering since September of last year, so we figured it was about time let everyone what’s going on with Muha’s development. New Deities Among the new content under development for Thea 2 is a revised pantheon. The original game had eight gods and goddesses including  Svarog … Continue reading Thea 2: Development Update #1