The Inglorious State Of 4X Games: An eXposition

Greetings! If you haven’t listened to the 33rd Strategic Expanse - 4th Anniversary Hangout featuring all of the lesser (I’m jesting) eXplorminate staffers then please stop reading this and go listen to that first. The rest of this little rant (thoughtful article?) will make a bit more sense with the proper context. With that out … Continue reading The Inglorious State Of 4X Games: An eXposition

Crossing The Rubicon: Defining The 4X-like Genre

Preface Classifying games into genres is a challenging endeavor. The terminology for describing games is often loosely defined, or is understood differently from person to person. Even when there is common language, new games are routinely created that seem to defy categorization. For instance, what was once a well-bounded RTS genre is now routinely a … Continue reading Crossing The Rubicon: Defining The 4X-like Genre

My Visit To Stardock Studios ’17

It was mid-October when I pulled up to an unassuming two story, suburban office building, not entirely sure what to expect. Today was the day for eXplorminate to venture into “meatspace.” Thanks to a series of fortunate coincidences, I had the distinct pleasure of paying Stardock’s Michigan-based office a house call. Company head Brad Wardell, … Continue reading My Visit To Stardock Studios ’17

Interstellar Space: Genesis Pre-Alpha Preview

The universe of space 4X games has expanded rapidly in recent times. In the past five years, we’ve had roughly 20 space 4X games released (give or take depending on your definition of 4X), along with some of the biggest names and developers in the industry releasing flagship titles: Master of Orion: Conquer the Stars, … Continue reading Interstellar Space: Genesis Pre-Alpha Preview