Europa Universalis IV ReeXamination #1

Paradox’s DLC strategy is a pricing model I’d like to see other game developers adopt. With each of their mini-expansions, they release a fairly substantial patch that fixes bugs, polishes existing content, as well as adding new content to introduce or extend gameplay. For the players who want more, and are willing to pay for … Continue reading Europa Universalis IV ReeXamination #1

Endless Legend ReeXamination #1

A few short months after Endless Legend was released and we've already seen two patches for it in the form of "add-ons". The first, titled "Shades of Alteration", brought about some minor bug fixes, some extra quests (including a somewhat Halloween-themed one) and most importantly to some, modding support. The second, titled "Visions of the … Continue reading Endless Legend ReeXamination #1

The End Game and its Follies

The 4X strategy genre has, for the most part, had a very difficult time keeping its momentum going into the final act of the game. The games tend to become bogged down in a planet/city management hell. The exploration phase has long ended and, as such, nothing truly new awaits the player, since your technology … Continue reading The End Game and its Follies

Civilization: Beyond Earth Review

Something happened when I first saw gameplay of Civilization: Beyond Earth; I became upset. I became upset, almost angry, because I immediately thought “This is a studio-funded mod”. I was on the Firaxis Twitch channel, watching their first stream, so I began voicing that opinion and that I was disappointed by what I was seeing. … Continue reading Civilization: Beyond Earth Review