Weekly eXchange #238 – The Three Kingdom Discord.

Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Oriental Empires: Three Kingdoms, Total War: Three Kingdoms, Driftland: the Magic Revival, Age of Wonders: Planetfall, Pax Nova, Alliance of the Sacred Suns, Stellaris: Ancient Ruins, Endless Space 2,  and much much more. As well as continued coverage for your other favorite 4X and strategy games.

Music for eXplorminate by Mangadrive

Show Notes: 

  1. Oriental Empires: Three Kingdoms update – 02:14
  2. Total War: Three Kingdoms update – 05:58
  3. Driftland update – 10:55
  4. Age of Wonders: Planetfall update – 12:43
  5. Pax Nova update – 19:47
  6. Alliance of the Sacred Suns update – 22:52
  7. Stellaris: Ancient Ruins update – 26:53
  8. What is… Fantastic Creatures? – 33:27
  9. We’ve Got A Discord Channel – 34:54
  10. Steam’s Spring Cleaning – 39:02
  11. Brand new GOG coming… – 41:13

 

14 thoughts on “Weekly eXchange #238 – The Three Kingdom Discord.

  1. For me it would be great if you attached a transcript of your discussion. I am a 4X fan from way back, which may explain why it is easier to scan a written document. I would think using one of the software transcribers without any editing would be sufficient for me and easy for you guys.
    In any case, keep up the good work. And thanks for all this!

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    1. George, if you can find us some software or other technology that can automatically transcribe audio into text, that would be great. We would be very interested in that. Otherwise, we just don’t have the time or resources to do that by hand :(

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  2. Actually, the number given in the Stellaris DD regarding the portion of the player base on a 32-bit system was less than 1%, rather than less than 10%. 10% would actually be pretty big! I doubt they’d be willing to cut off that many of their users.

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  3. @george Schelz – Thank for listening, but I doubt we’d add notes. That’s another layer of complexity to would need to be dealt with during this time where we don’t have all that much time.

    @BTAxis – Good, I felt that 10% was high, but with sales (my guess) in the millions, even 1% is a lot and the loud minority (of games) can sound like 10% or more.

    Liked by 1 person

    1. Yep, even 1% is a lot of players. That said I think we’re well past the point where software can afford to no longer support 32-bit. The price is low enough.

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