Weekly eXchange #191 – Is That It?

Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they talk about Star Zeal, Stellaris, WH40K: Gladius, AoW: Planetfall, Aggressors: Ancient Rome, Thea 2 and much much more. As well as continued coverage for your other favorite 4X and strategy games!Audio Player

Music for eXplorminate by Mangadrive

Show Notes:

  1. Star Zeal update – 01:23
  2. Stellaris update – 03:38
  3. Amplitude Studios update – 05:15
  4. Gladius update and announcement + our Q&A piece – 08:55
  5. Age of Wonders: Planetfall update – 12:21
  6. Aggressors: Ancient Rome update – 17:53
  7. Six Ages Update – 20:05
  8. Empires in Ruins update – 21:49
  9. Phoenix Point update – 22:35
  10. Star Control: Origins update – 24:04
  11. What is Astrokings? – 28:02
  12. Steam replacing SteamSpy??? – 30:11
  13. Thea 2 update

Games played – 37:16

  1. Thea 2: The Shattering webpage
  2. World of Tanks Blitz Steam page
  3. BattleTech Steam page


11 thoughts on “Weekly eXchange #191 – Is That It?

    1. This premise you are working om sounds intriguing, I love how you have thought about making the game enjoyable to a wide range of players. For those that like to turtle, you have a faction, for those that seek Galactic glory… you have that covered as well. The attempt to personalize factions, characters and systems will bring immersion to a new level if executed well.
      Basically, what I’m saying is, this has totally grabbed my attention.


      1. Hey, thanks :P. Yeah I’m trying to get diverse play styles to be fun, and not force everyone down the same path like a war/conquest meta.

        Play styles are not intended to be totally balanced though. Being the bad guys or explorers will mean higher chance of getting into much bigger trouble than being isolationists trying to hide somewhere… but you will get more rewards if you survive.

        Liked by 1 person

    1. That sound great… a bit more realistic and immersive. There should be different risks/rewards based on play-style. It would be a let down if an isolationist faction, hiding in their own little section of the galaxy, played the same as risk-taking, expansionist, or militant faction.


  1. Hi,
    For those interested, the European Parliament has just voted on the proposed “copyright modernization law” (which would impose on the provider to verify/control/restrict the publication of copyrighted material). And the outcome is … a REJECTION of the proposed law (318 vote against the law, 278 votes for the law and 31 abstain). It has been quite close, but it looks like we are good for now !

    For more information on the vote at the European Parliament :


    Liked by 1 person


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