To whom it may concern, I’m the Horatio and all your gaming needs have been met!
Amplitude Studios is proud to announce the second full update to Endless Space 2, which is currently in Steam’s Early Access program. A quick rewind: when ES 2 came out last year, it started with four major factions and a few minors. Since then, one major faction (United Empires) was added as well as a handful of minors.
With this second update, let’s look at what we get:
- Added a new major faction, the Horatio!
- Implemented a new Technology tree
- Added Battle Play Cards
- Reworked the game options menu
- Added Advanced Culture in addition to Scavengers and Eucsocial (Z’vali & Epistis are now advanced)
- Added the Gnashast minor faction (Scavengers)
- Added the Tikanan minor faction (Eusocials)
- Added the Eyder, a Scavenger minor faction created by the community
- Added 5 new victory conditions: Supremacy, Conquest, Science, Economy, Wonder
- Added 2 new galaxy shapes: 4 disks and ring
The major takeaways for us are the updates to the combat mechanics. As a community, we’ve been discussing the combat and what specifically needs to be changed. Amplitude is listening, but will the changes be enough? Only time will tell.
The new and improved tech “tree” is definitely moving in the right direction. What they need to do now is add ways that we can tell the different techs apart and what they do at a quick glance and maybe some color differentiation like they had in Endless Space 1.
The Horatio are an interesting faction. Their ability to literally integrate other factions through genetic manipulation adds an interesting spin on an old mechanic first introduced in Endless Legend. Their unique ship design and story makes them a lot more compelling than they appear on paper.
The new minors are an interesting bunch, but we still have somewhat bland gameplay and interactions with all of them. Sure, they have their place, but more is needed.
The further refinement and balance adjustments to the core game are a must, and Amplitude knows this. With each update, they are dialing it all in. Now we need some more going on with diplomacy and how it is applied. Some color commentary will go a long way here.
We are very excited by the new content and the fact that Amplitude continues to listen and collect feedback from the their community and the greater 4X community at large. What’s even better is that this feedback is then implemented in various ways (when feasible). If you want to help develop ES2 there is still time to buy the game and add your voice to the choir or to the dissenters – up to you!
Keep your eyes peeled for more news, but in the meantime, here’s some gameplay footage from earlier on.