Endless Legend: Tempest Announcement


Amplitude Studios is determined to make sure Endless Legend lives up to its name, announcing today that they are releasing yet another full-blown DLC for their critically acclaimed fantasy 4X on October 14, 2016. Tempest will add long-awaited naval combat to EL along with a new playable major faction to conquer Auriga, a new minor faction to exploit to your heart’s content, and a dynamic weather system for your units to contend with out on the high seas.


“I come in peace”

The new playable race in Tempest are the Morgawr, a mysterious underwater squid-frog-like people with mind control abilities and Viking-style raiding capabilities. Along with a conspicuous shortage of vowels in their name, the Morgawr are driven by a need to seek out and conquer the surface of Auriga after recently escaping their prisons in the depths of the planet’s enigmatic oceans.


As always, the eXplorminate staff are excited about more Endless Legend content and continued support for this fantastic title. Here is a short rundown of what Tempest will add to the game when it releases on October 14:

  • New Major Faction – The Morgawr: Locked in the depths of Auriga by the Endless due to their uncontrollable power, the demonic Morgawr are finally free… This new faction will focus on controlling the seas and spreading chaos on the lands thanks to mind control powers and the “Black Spot” curse cast on their enemies.
  • Naval Warfare: Players will finally be able to battle on the seas. All seaborne units can instigate and reinforce sea battles. Exotic mechanics and tile effects spice up this new type of battle.
  • Ocean Control with Weather System: Arcane structures have emerged from beneath the waves: these Endless relics provide strategic and luxury resources as well as other bonuses to the empire able to control them. To do so, their mysterious guardians must be parlayed with or defeated in battle. The same guardians will patrol “wild” ocean regions, making them a lot less safe to cross without convoy. Expect clouds, rain and storms to appear on your map.
  • Sea Fortresses and New Minor Faction – Fomorians: Newly generated ocean regions, including a Sea Fortress, offer strategic locations in the water for players to battle it out. Anywhere from zero to three fortresses are located in each ocean region, so expect more in oceans that are more strategically pivotal, between islands or continents.

The seas of Auriga are not safe!

Tempest will go on sale for $12.99/ €12,99/ £9,99 but you can pre-order the DLC for a 25% discount starting October 6, 2016.

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6 replies »

  1. I’d be a lot more excited about this if Amplitude hadn’t been showing a trend toward making this game more complicated and less fun.

    The past two dlc/patches? I liked it better before them.

    Still, I’ll have to buy this, I’ve been begging them for ships for years.


  2. I wan´t to see how the naval battles play out. For instance was the naval battles of AoW3 it´s weakest spot. I want the ships to feel like ships but I am not sure I would like it too realistic with wind direction and such. So I am very curious how they solved it here.


  3. HOW MANY TIMES will I be ONE F*CKING TURN AWAY FROM SETTLING A CITY only to have the AI take the region first? ONE. FREAKING. TURN. Every game I play it’s the same thing.



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