Weekly eXchange #95 – Let’s Conquer The Stars.

Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week they discuss Master of Orion, Endless Legend: Tempest, Civilization 6, Stellaris, Galactic Civilizations 3 and much much more. As well as continued coverage for your other favorite 4X and strategy games!

Music for eXplorminate by Mangadrive


Show Notes:

14 thoughts on “Weekly eXchange #95 – Let’s Conquer The Stars.

  1. @Nate regarding Stellaris’ federations: I’m not clear on what this “middle step” between defensive pacts and federations you mentioned would look like. Doesn’t it already sort of exist in the form of inviting other empires (including ones you have a defensive pact with) to join your war? What other arrangement between empires do you think is needed here?


    1. Sure, I’ll explain. A defensive pact is about defense. Right? A federation is about sharing everything. I’d like something in the middle. It’s hard to put into words just yet, and I will be able to explain myself better once I see/play Stellaris post Heinlein, but it’s like embassies. They could be made super useful, but they were dropped instead.


      1. Okay, I hope you’ll revisit it then, because I’m interested in your thoughts about this.

        For my part, I find that the various political relationships in Stellaris ONLY pertain to warfare, so members of a federation don’t exactly share everything in the sense that members of a real-life federation would. As such I see federations more as “defensive/offensive pacts”, i.e. the next logical step up from defensive pacts. I think that is why alliances were merged into federations, because functionally they had become almost the same thing given that federations now vote on war as well.


  2. Rise of the Terrans and Altarian Prophecy are campaign DLC, they don’t really offer that much to the sandbox mode. Altarian Prophecy is the story of the expansion of GC1, while Rise of the Terrans takes place before that. Rise of the Terrans does offer a “new” faction, it is actually just a modified Terran Alliance.

    I consider Lost Treasures to be more interesting, it is a pack of new colonization events, some of which give ship components and planetary improvements.

    Ceres isn’t one of Mars’ satellites. It is a dwarf planet and the largest object in the asteriod belt.

    Liked by 2 people

    1. Yea, totally get that. We’ll be doing a reeXamination for GC3 before the end of the year, and the reviewer will take a closer look at the state of the game and how it changed with the DLC added.


  3. The Polaris Sector 1.05a has introduced a bug – most of the config is being reset to defaults every time you play it (starting with the second after installing the patch). Annoying if you change just couple of settings, critical if you adjust it a lot.
    Technically the bug is very trivial, the author already has a fix, but the Slitherine is so slooow. :(
    Wait for the fix or at least read the forum to find out about details and workarounds (requiring some skills).
    Very unfortunate timing because there is a (first) reasonable Steam sale of Polaris Sector started with the patch.

    Liked by 2 people

    1. Very annoying to me as well. I have high hopes for the 1.05 patch but not very high hopes for Slitherine getting another non-steam patch up in a timely manner.. more waiting, oh well. :\


  4. Thanks for a great podcast.

    I didn’t notice that the Civ. series has never had a leader from Israel. I would imagine Moses should’ve popped up by now being known as a law-giver.

    Is there any reason why Banished and Tropico 5 is in the notes? It wasn’t covered in the podcast.

    Liked by 1 person

    1. When we talk about a game, and use other games as references to one point or another, we like to notate them as well. In the discussion about Aven Colony, I was making references to similar like games. Tropic and Banished came up.

      By the way, thanks for listening and reading the notes too.


    2. It would be nice. Perhaps Firaxis is holding off on political tension. An Israel civ may cause Muslim countries to ban the game(s). But I have no idea how big their userbase is there. There is an excellent mod for Civ V btw. Also, Jerusalem appears as religious city state in V and also in VI. Prophets in VI will have names again so we’ll likely see a Moses along the way (as in IV). Last but not least, the ‘King Solomon’s mines’ were featured as a natural wonder in V.



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