Join Rob and Nate as they bring you all the important information on all of your favorite 4X and strategy games! This week we discuss the Stellaris, Civilizations 6, Predestination, Remnants of the Precursors and Eador: Imperium. As well as continued coverage for your other favorite 4X and strategy games!
Music by Mangadrive for eXplorminate
Show Notes:
- Stellaris Steam Page
- Paradox Official Site
- Paradox Stellaris Sales Announcement
- Steamspy.com
- Civilization V Steam Page
- Magicka Steam Page
- Cities Skylines Steam Page
- Pillars of Eternity Steam Page
- Paradox Interactive Goes Public
- Grand Theft Auto V Steam Page
- Civilization VI Steam Page
- Polygon Plays Civ 6
- Fallen Enchantress: Legendary Heroes Steam Page
- Sorcerer King Steam Page
- Endless Legend Steam Page
- Firaxis Official Site
- Warlock 2 Steam Page
- Predestination Steam Page
- Predestination Update
- Remnants of the Precursors Official Site
- Remnants of the Precursors Footage
- Eador Imperium Steam Page
- Total War: Warhammer Steam Page
- Total War: Warhammer Mods
- Star Ruler 2 Stream Page
- Star Ruler 2 Wake of the Heralds eXpansion
- Steam Summer Sale
- GOG.com
- Get your Steam Games on GOG!
- Amazon.com
- Humble Bundle
- Galactic Civilization III Steam Page
- XCOM 2 Steam Page
- Endless Space 2 Steam Page
- Battlefleet Gothic: Armada Steam Page
- Master of Orion: Conquer the Stars Steam Page
- Wargaming.net
- Offworld Trading Company Steam Page
Categories: 4X, Podcast, Strategy Game, Weekly eXchange
Looking forward to Civ6, personally. I liked Civ5, and I vastly prefer its combat model over Civ4’s, though 1Upt definitely has usability issues. The combined arms thing is going to be interesting. Really crossing my fingers for good mod support though, because that’s what’s Civ4 gets most of its staying power from. I’m a big fan of modding.
I totally agree about the cat-and-mouse issues with Stellaris combat. The only way around it seems to be using FTL traps, but the military stations are comparatively fragile and you can’t stack them on top of each other. On the other hand, mods can help you out there.
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Thanks for the ROTP plug! I’m very glad that the game is resonating with MOO1 fans. For those interested, the dev blog (with links to the alpha) is at https://www.RemnantsOfThePrecursors.com and the subreddit for discussion for the alpha and the game in general is at https://www.Reddit.com/r/rotp
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I’m getting so tired of waiting for games that are out (or nearly out) to be updated to fix play problems. Galciv3 – the best example of that (a year and still a mess), MOO, Stellaris. Will these games be done next June?
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Don’t know to be honest with you. With the digital platform, games get updated constantly so the publishers release games in “good” states and improve on them. In your case, you might want to wait 3-6 months before buying a game, or a year or more even if you are unhappy with release candidates.
Plenty of older games in great working conditions out to keep you busy in the meantime.
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That seems to be the state of the video game industry now. Even large companies do this. PC Games have always been pretty buggy, though.
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Enjoyable listen as always guys!
Had no idea that Eador line was still being developed, I’m still getting a lot of mileage out of Eador:Genesis. From what I remember Broken Worlds didn’t bring much extra to the table; I actually like the plain but functional more retro look of the original.
Just a thought, you might be apologizing too much for having actual lives outside gaming. I would bet that a sizable chunk of gamers have only vague memories of endless teenage free time and wonder how on earth you guys manage to squeeze in so much gaming AND running a website. ;)
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We forgo sleep and abandon our spouses/kids or so I hear :D
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Great show, guys!
Will it be some months yet before you can say anything about Endless Space 2? I sure wish Amplitude would release more gameplay footage.
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Oh boy, did I get into a (still ongoing) _argument_ about DRM on the Ars Technica article about GoG Connect!
http://arstechnica.com/gaming/2016/06/transfer-steam-games-to-gog-connect-drm-free/
(At least I learned a lot about the various forms of Steam DRM, Denuvo, and how to run Steam games offline forever…)
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(In the comments for the article, that is…)
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Hi Guys
Just a note to say the link from your Youtube channel to the Explorminate site is broken
Great podcast – as always
Thanks
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Thanks for the heads up Dave. It’s fixed now.
-N
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